MAPREDUCE Elite: Difference between revisions
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</pre> | </pre> | ||
==Introducing the elite database **WORK IN PROGRESS== | ==Introducing the elite database **WORK IN PROGRESS== | ||
These questions will introduce the "elite" database, which contains data about the video game [https://www.elitedangerous.com/ Elite Dangerous]<br/> | These questions will introduce the "elite" database, which contains data about the video game [https://www.elitedangerous.com/ Elite Dangerous]<br/><br/> | ||
There are two collections, <code>commodities</code> and <code>systems</code>. Inside <code>systems</code> there is are nested documents called <code>stations</code><br/> | There are two collections, <code>commodities</code> and <code>systems</code>. Inside <code>systems</code> there is are nested documents called <code>stations</code><br/> | ||
A <b>system</b> has many <b>stations</b>, and a <b>station</b> imports,exports, and bans many <b>commodities</b> | A <b>system</b> has many <b>stations</b>, and a <b>station</b> imports,exports, and bans many <b>commodities</b> | ||
<br/><br/> | <br/><br/> | ||
==Document Structure== | |||
Unlike the previous examples, here we'll be using nested documents. A nested document is simply a document that contains other documents, for example: | |||
<pre> | |||
[{"name":"Jim", | |||
"role":"Dad", | |||
"age": 42, | |||
"children":[{"name":"Bob", "age":2}, | |||
{"name":"Alice", "age":3} | |||
] | |||
}] | |||
</pre> | |||
Another change from the previous example is that <code>null</code> and empty values are no longer stored.<br/> | |||
This means that some documents will have fields that others do not. Some systems will be uninhabited and have no stations. Some stations will have no listings.<br/> | |||
To query null <b>or</b> non-existant fields we use <code><field>: null</code><br/><br/> | |||
The average <code>commodities</code> document looks something like this. | |||
<pre> | <pre> | ||
{ | { | ||
Line 27: | Line 41: | ||
} | } | ||
</pre> | </pre> | ||
<code>systems</code> | <code>systems</code> is much bigger, <div class=hint title="click here to show it."> | ||
<pre> | <pre> | ||
{ | { | ||
"_id" : ObjectId(" | "_id" : ObjectId("55b0cef2369fd55b7d4489ed"), | ||
"stations" : [ | "stations" : [ | ||
{ | |||
"max_landing_pad_size" : "M", | |||
"has_blackmarket" : 0, | |||
"has_commodities" : 1, | |||
"updated_at" : 1434929486, | |||
"has_outfitting" : 0, | |||
"government" : "Democracy", | |||
"has_shipyard" : 0, | |||
"type" : "Unknown Outpost", | |||
"faction" : "", | |||
"has_rearm" : 0, | |||
"allegiance" : "Federation", | |||
"has_refuel" : 1, | |||
"name" : "Kinsey Ring", | |||
"listings" : [ | |||
{ | |||
"commodity" : "Hydrogen Fuel", | |||
"supply" : 129630, | |||
"collected_at" : 1421669319, | |||
"update_count" : "1", | |||
"buy_price" : 93, | |||
"sell_price" : 89, | |||
"demand" : 0 | |||
}, | |||
{ | |||
"commodity" : "Mineral Oil", | |||
"supply" : 0, | |||
"collected_at" : 1421669320, | |||
"update_count" : "1", | |||
"buy_price" : 0, | |||
"sell_price" : 326, | |||
"demand" : 217674 | |||
}, | |||
], | |||
"distance_to_star" : 2359, | |||
"economies" : [ | |||
"Industrial", | |||
"Refinery" | |||
], | |||
"has_repair" : 1 | |||
}, | |||
{ | { | ||
"max_landing_pad_size" : "L", | "max_landing_pad_size" : "L", | ||
"has_blackmarket" : | "has_blackmarket" : 1, | ||
"has_commodities" : 0, | "has_commodities" : 0, | ||
"updated_at" : | "updated_at" : 1434929486, | ||
"has_outfitting" : 1, | "has_outfitting" : 1, | ||
"government" : " | "government" : "Democracy", | ||
"has_shipyard" : 1, | "has_shipyard" : 1, | ||
"type" : "Unknown Starport", | "type" : "Unknown Starport", | ||
"faction" : "", | |||
"faction" : " | |||
"has_rearm" : 1, | "has_rearm" : 1, | ||
"allegiance" : " | "allegiance" : "Federation", | ||
"has_refuel" : 1, | "has_refuel" : 1, | ||
"name" : " | "name" : "Wohler Port", | ||
"distance_to_star" : 3520, | |||
"distance_to_star" : | |||
"economies" : [ | "economies" : [ | ||
" | "Industrial", | ||
" | "Refinery" | ||
], | ], | ||
"has_repair" : 1 | "has_repair" : 1 | ||
} | } | ||
], | ], | ||
"name" : "1 | "name" : "1 Kappa Cygni", | ||
"faction" : " | "faction" : "United 1 Kappa Cygni Future", | ||
"government" : " | "government" : "Democracy", | ||
"allegiance" : " | "allegiance" : "Federation", | ||
"updated_at" : | "updated_at" : 1430938622, | ||
"state" : "None", | "state" : "None", | ||
"needs_permit" : 0, | "needs_permit" : 0, | ||
"y" : | "y" : 37.78125, | ||
"x" : | "x" : -117.75, | ||
"security" : " | "security" : "High", | ||
"z" : | "z" : 11.1875, | ||
"primary_economy" : "Industrial", | "primary_economy" : "Industrial", | ||
"population" : 24843190 | |||
"population" : | |||
} | } | ||
</pre> | </pre> | ||
Finally, here is a list of all the keys used. | |||
<pre> | <pre> | ||
commodities: | |||
_id, average_price, category, name | |||
systems: | |||
_id, allegiance, faction, government, name, population, primary_economy, security, state, stations, updated_at, x, y, z | |||
systems.stations: | |||
allegiance, distance_to_star, economies, export_commodities,has_blackmarket, has_commodities, has_rearm, has_repair, | |||
has_shipyard, has_outfitting, faction, government, listings, max_landing_pad, name, state, type, updated_at | |||
systems.stations.listings: | |||
buy_price, collected_at, demand, commodity, sell_price, supply, update_count | |||
</pre> | </pre> | ||
</div> |
Revision as of 12:41, 23 July 2015
#ENCODING import io import sys sys.stdout = io.TextIOWrapper(sys.stdout.buffer, encoding='utf-16') #MONGO from pymongo import MongoClient client = MongoClient() client.progzoo.authenticate('scott','tiger') db = client['progzoo'] #PRETTY import pprint pp = pprint.PrettyPrinter(indent=4)
Introducing the elite database **WORK IN PROGRESS
These questions will introduce the "elite" database, which contains data about the video game Elite Dangerous
There are two collections, commodities
and systems
. Inside systems
there is are nested documents called stations
A system has many stations, and a station imports,exports, and bans many commodities
Document Structure
Unlike the previous examples, here we'll be using nested documents. A nested document is simply a document that contains other documents, for example:
[{"name":"Jim", "role":"Dad", "age": 42, "children":[{"name":"Bob", "age":2}, {"name":"Alice", "age":3} ] }]
Another change from the previous example is that null
and empty values are no longer stored.
This means that some documents will have fields that others do not. Some systems will be uninhabited and have no stations. Some stations will have no listings.
To query null or non-existant fields we use <field>: null
The average commodities
document looks something like this.
{ "_id" : ObjectId("55af74e7402aa43f1ce7e3a3"), "name" : "Explosives", "average_price" : 267, "category" : "Chemicals" }
systems
is much bigger,
{ "_id" : ObjectId("55b0cef2369fd55b7d4489ed"), "stations" : [ { "max_landing_pad_size" : "M", "has_blackmarket" : 0, "has_commodities" : 1, "updated_at" : 1434929486, "has_outfitting" : 0, "government" : "Democracy", "has_shipyard" : 0, "type" : "Unknown Outpost", "faction" : "", "has_rearm" : 0, "allegiance" : "Federation", "has_refuel" : 1, "name" : "Kinsey Ring", "listings" : [ { "commodity" : "Hydrogen Fuel", "supply" : 129630, "collected_at" : 1421669319, "update_count" : "1", "buy_price" : 93, "sell_price" : 89, "demand" : 0 }, { "commodity" : "Mineral Oil", "supply" : 0, "collected_at" : 1421669320, "update_count" : "1", "buy_price" : 0, "sell_price" : 326, "demand" : 217674 }, ], "distance_to_star" : 2359, "economies" : [ "Industrial", "Refinery" ], "has_repair" : 1 }, { "max_landing_pad_size" : "L", "has_blackmarket" : 1, "has_commodities" : 0, "updated_at" : 1434929486, "has_outfitting" : 1, "government" : "Democracy", "has_shipyard" : 1, "type" : "Unknown Starport", "faction" : "", "has_rearm" : 1, "allegiance" : "Federation", "has_refuel" : 1, "name" : "Wohler Port", "distance_to_star" : 3520, "economies" : [ "Industrial", "Refinery" ], "has_repair" : 1 } ], "name" : "1 Kappa Cygni", "faction" : "United 1 Kappa Cygni Future", "government" : "Democracy", "allegiance" : "Federation", "updated_at" : 1430938622, "state" : "None", "needs_permit" : 0, "y" : 37.78125, "x" : -117.75, "security" : "High", "z" : 11.1875, "primary_economy" : "Industrial", "population" : 24843190 }
Finally, here is a list of all the keys used.
commodities: _id, average_price, category, name systems: _id, allegiance, faction, government, name, population, primary_economy, security, state, stations, updated_at, x, y, z systems.stations: allegiance, distance_to_star, economies, export_commodities,has_blackmarket, has_commodities, has_rearm, has_repair, has_shipyard, has_outfitting, faction, government, listings, max_landing_pad, name, state, type, updated_at systems.stations.listings: buy_price, collected_at, demand, commodity, sell_price, supply, update_count